Class UniversalRendererData.ShaderResources
Class containing shader resources used in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class UniversalRendererData.ShaderResources
Fields
blitPS
Blit shader.
Declaration
[Reload("Shaders/Utils/Blit.shader", ReloadAttribute.Package.Root)]
public Shader blitPS
Field Value
Type | Description |
---|---|
Shader |
cameraMotionVector
Camera Motion Vectors shader.
Declaration
[Reload("Shaders/CameraMotionVectors.shader", ReloadAttribute.Package.Root)]
public Shader cameraMotionVector
Field Value
Type | Description |
---|---|
Shader |
copyDepthPS
Copy Depth shader.
Declaration
[Reload("Shaders/Utils/CopyDepth.shader", ReloadAttribute.Package.Root)]
public Shader copyDepthPS
Field Value
Type | Description |
---|---|
Shader |
dataDrivenLensFlare
Data Driven Lens Flare shader.
Declaration
[Reload("Shaders/PostProcessing/LensFlareDataDriven.shader", ReloadAttribute.Package.Root)]
public Shader dataDrivenLensFlare
Field Value
Type | Description |
---|---|
Shader |
fallbackErrorPS
Fallback error shader.
Declaration
[Reload("Shaders/Utils/FallbackError.shader", ReloadAttribute.Package.Root)]
public Shader fallbackErrorPS
Field Value
Type | Description |
---|---|
Shader |
fallbackLoadingPS
Fallback loading shader.
Declaration
[Reload("Shaders/Utils/FallbackLoading.shader", ReloadAttribute.Package.Root)]
public Shader fallbackLoadingPS
Field Value
Type | Description |
---|---|
Shader |
samplingPS
Sampling shader.
Declaration
[Reload("Shaders/Utils/Sampling.shader", ReloadAttribute.Package.Root)]
public Shader samplingPS
Field Value
Type | Description |
---|---|
Shader |
screenSpaceLensFlare
Screen Space Lens Flare shader.
Declaration
[Reload("Shaders/PostProcessing/LensFlareScreenSpace.shader", ReloadAttribute.Package.Root)]
public Shader screenSpaceLensFlare
Field Value
Type | Description |
---|---|
Shader |
stencilDeferredPS
Stencil Deferred shader.
Declaration
[Reload("Shaders/Utils/StencilDeferred.shader", ReloadAttribute.Package.Root)]
public Shader stencilDeferredPS
Field Value
Type | Description |
---|---|
Shader |