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    Class UniversalRenderPipelineEditorResources.MaterialResources

    Class containing material resources used in URP.

    Inheritance
    object
    UniversalRenderPipelineEditorResources.MaterialResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class UniversalRenderPipelineEditorResources.MaterialResources

    Fields

    decal

    Decal material.

    Declaration
    [Reload("Runtime/Materials/Decal.mat", ReloadAttribute.Package.Root)]
    public Material decal
    Field Value
    Type Description
    Material

    lit

    Lit material.

    Declaration
    [Reload("Runtime/Materials/Lit.mat", ReloadAttribute.Package.Root)]
    public Material lit
    Field Value
    Type Description
    Material

    particleLit

    Particle Lit material.

    Declaration
    [Reload("Runtime/Materials/ParticlesUnlit.mat", ReloadAttribute.Package.Root)]
    public Material particleLit
    Field Value
    Type Description
    Material

    terrainLit

    Terrain Lit material.

    Declaration
    [Reload("Runtime/Materials/TerrainLit.mat", ReloadAttribute.Package.Root)]
    public Material terrainLit
    Field Value
    Type Description
    Material
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