Class ShaderUtils
Various utility functions for shaders in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public static class ShaderUtils
  Methods
GetEnumFromPath(string)
Retrieves a URP Shader Path ID from a path given.
Declaration
public static ShaderPathID GetEnumFromPath(string path)
  Parameters
| Type | Name | Description | 
|---|---|---|
| string | path | The path to the shader.  | 
      
Returns
| Type | Description | 
|---|---|
| ShaderPathID | The URP Shader Path ID.  | 
      
GetShaderGUID(ShaderPathID)
Returns a GUID for a URP shader from Shader Path ID.
Declaration
public static string GetShaderGUID(ShaderPathID id)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ShaderPathID | id | ID of shader path.  | 
      
Returns
| Type | Description | 
|---|---|
| string | GUID for the shader.  | 
      
GetShaderPath(ShaderPathID)
Retrieves a shader path for the given URP Shader Path ID.
Declaration
public static string GetShaderPath(ShaderPathID id)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ShaderPathID | id | The URP Shader Path ID.  | 
      
Returns
| Type | Description | 
|---|---|
| string | The path to the URP shader.  | 
      
IsLWShader(Shader)
Checks if a given shader is a URP shader or not.
Declaration
public static bool IsLWShader(Shader shader)
  Parameters
| Type | Name | Description | 
|---|---|---|
| Shader | shader | The shader.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | True or false if it's a URP shader or not.  |