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    Class ScriptableRendererData.ProbeVolumeResources

    Class contains references to shader resources used by APV.

    Inheritance
    object
    ScriptableRendererData.ProbeVolumeResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class ScriptableRendererData.ProbeVolumeResources

    Fields

    probeSamplingDebugMesh

    Debug mesh used to draw the sampling weights of the probe volume.

    Declaration
    [Reload("Shaders/Debug/ProbeSamplingDebugMesh.fbx", ReloadAttribute.Package.Root)]
    public Mesh probeSamplingDebugMesh
    Field Value
    Type Description
    Mesh

    probeSamplingDebugTexture

    Texture with the numbers dor sampling weights.

    Declaration
    [Reload("Shaders/Debug/NumbersDisplayTex.png", ReloadAttribute.Package.Root)]
    public Texture2D probeSamplingDebugTexture
    Field Value
    Type Description
    Texture2D

    probeVolumeDebugShader

    Debug shader used to render probes in the volume.

    Declaration
    [Reload("Shaders/Debug/ProbeVolumeDebug.shader", ReloadAttribute.Package.Root)]
    public Shader probeVolumeDebugShader
    Field Value
    Type Description
    Shader

    probeVolumeFragmentationDebugShader

    Debug shader used to display fragmentation of the GPU memory.

    Declaration
    [Reload("Shaders/Debug/ProbeVolumeFragmentationDebug.shader", ReloadAttribute.Package.Root)]
    public Shader probeVolumeFragmentationDebugShader
    Field Value
    Type Description
    Shader

    probeVolumeOffsetDebugShader

    Debug shader used to draw the offset direction used for a probe.

    Declaration
    [Reload("Shaders/Debug/ProbeVolumeOffsetDebug.shader", ReloadAttribute.Package.Root)]
    public Shader probeVolumeOffsetDebugShader
    Field Value
    Type Description
    Shader

    probeVolumeSamplingDebugShader

    Debug shader used to draw the sampling weights of the probe volume.

    Declaration
    [Reload("Shaders/Debug/ProbeVolumeSamplingDebug.shader", ReloadAttribute.Package.Root)]
    public Shader probeVolumeSamplingDebugShader
    Field Value
    Type Description
    Shader
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