Class ScriptableRendererData.DebugShaderResources
Class contains references to shader resources used by Rendering Debugger.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class ScriptableRendererData.DebugShaderResources
  Fields
debugReplacementPS
Debug shader used to output interpolated vertex attributes.
Declaration
[Reload("Shaders/Debug/DebugReplacement.shader", ReloadAttribute.Package.Root)]
public Shader debugReplacementPS
  Field Value
| Type | Description | 
|---|---|
| Shader | 
hdrDebugViewPS
Debug shader used to output HDR Chromacity mapping.
Declaration
[Reload("Shaders/Debug/HDRDebugView.shader", ReloadAttribute.Package.Root)]
public Shader hdrDebugViewPS
  Field Value
| Type | Description | 
|---|---|
| Shader | 
probeVolumeSamplingDebugComputeShader
Debug shader used to output world position and world normal for the pixel under the cursor.
Declaration
[Reload("Shaders/Debug/ProbeVolumeSamplingDebugPositionNormal.compute", ReloadAttribute.Package.Root)]
public ComputeShader probeVolumeSamplingDebugComputeShader
  Field Value
| Type | Description | 
|---|---|
| ComputeShader |