Enum HDRColorBufferPrecision
The default color buffer format in HDR (only). Affects camera rendering and postprocessing color buffers.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public enum HDRColorBufferPrecision
  Fields
| Name | Description | 
|---|---|
| _32Bits | Typically R11G11B10f for faster rendering. Recommend for mobile. R11G11B10f can cause a subtle blue/yellow banding in some rare cases due to lower precision of the blue component.  | 
      
| _64Bits | Typically R16G16B16A16f for better quality. Can reduce banding at the cost of memory and performance.  |