docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum DebugMipInfoMode

    Debug modes for texture mipmaps.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipeline.Universal.ShaderLibrary.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/Unity/Editor/documentation/build/com.unity.render-pipelines.universal@16.0/Library/PackageCache/com.unity.render-pipelines.universal@16.0.6/ShaderLibrary/Debug/DebugViewEnums.cs")]
    public enum DebugMipInfoMode

    Fields

    Name Description
    Count

    Display the amount of mip levels available.

    Level

    Display the mipmap level sampled.

    None

    No mipmap debug.

    Ratio

    Display the mip ratio.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)