Enum DebugDisplaySettingsRendering.TaaDebugMode
Current Temporal Anti-aliasing debug mode.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public enum DebugDisplaySettingsRendering.TaaDebugMode
Fields
Name | Description |
---|---|
None | The default non-debug TAA rendering. |
ShowClampedHistory | Output the clamped (rectified), reprojected TAA history. Current frame influence 0%. |
ShowRawFrame | Output the jittered raw frame render. TAA current frame influence 100%. |
ShowRawFrameNoJitter | Output the raw frame render, but with jitter disabled. TAA current frame influence 100%. |