Enum ReflectionSource
Options to select the source for reflections.
Namespace: UnityEditor.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Editor.dll
Syntax
public enum ReflectionSource
Fields
Name | Description |
---|---|
Cubemap | Use this when the source comes from a cubemap. |
NoReflection | Use this when there are no reflections. |
ReflectionProbe | Use this when the source comes from a reflection probe. |