2D Visual Effect Graph
Visual Effect Assets are compatible with the 2D Renderer using Shader Graph, see version requirements. Refer to Using a Shader Graph in a visual effect, to set up the Visual Effect Graph.
Creating a Visual Effect Asset
Create a new Visual Effect Asset by selecting Assets > Create > Visual Effects > Visual Effect Graph. The Visual Effect Asset is then created in the Asset folder of the Project window.
Double-click the new Asset to open the Visual Effect Graph.
Navigate to Output Particle Quad context, under Shader Graph option select the button to choose a Shader Graph. Enable Show Packages results and select VFXSpriteLit or VFXSpriteUnlit Shader Graph depending if the Visual Effect is affected by lights.
Creating a Visual Effect
Create a Visual Effect Game Object in the Hierarchy view.
Add the newly create Visual Effect Asset to the Asset Template property.
Add a Light 2D in the scene, if you want the Visual Effect to be lit.
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