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    Field tint

    Controls the white balance color to compensate for a green or magenta tint.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Tooltip("Sets the white balance to compensate for a green or magenta tint.")]
    public ClampedFloatParameter tint
    Returns
    Type Description
    ClampedFloatParameter
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