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    Method SupportedCameraStackingTypes

    SupportedCameraStackingTypes()

    This setting controls if the camera editor should display the camera stack category. If your renderer is not supporting stacking this one should return 0. For the UI to show the Camera Stack widget this must support CameraRenderType.Base. CameraRenderType

    Declaration
    public override int SupportedCameraStackingTypes()
    Returns
    Type Description
    int

    The bitmask of the supported camera render types in the renderer's current state.

    Overrides
    ScriptableRenderer.SupportedCameraStackingTypes()
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