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    Class UniversalRenderPipelineEditorResources.ShaderResources

    Class containing shader resources used in URP.

    Inheritance
    object
    UniversalRenderPipelineEditorResources.ShaderResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class UniversalRenderPipelineEditorResources.ShaderResources

    Fields

    Name Description
    autodeskInteractiveMaskedPS

    Autodesk Interactive Masked ShaderGraph shader.

    autodeskInteractivePS

    Autodesk Interactive ShaderGraph shader.

    autodeskInteractiveTransparentPS

    Autodesk Interactive Transparent ShaderGraph shader.

    defaultSpeedTree7PS

    SpeedTree7 shader.

    defaultSpeedTree8PS

    SpeedTree8 ShaderGraph shader.

    terrainDetailGrassBillboardPS

    Waving Grass Billboard shader.

    terrainDetailGrassPS

    Terrain Detail Grass shader.

    terrainDetailLitPS

    Terrain Detail Lit shader.

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