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    Class UniversalRenderPipelineAsset.TextureResources

    Class containing texture resources used in URP.

    Inheritance
    object
    UniversalRenderPipelineAsset.TextureResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class UniversalRenderPipelineAsset.TextureResources

    Fields

    Name Description
    bayerMatrixTex

    Bayer matrix texture.

    blueNoise64LTex

    Pre-baked blue noise textures.

    Methods

    Name Description
    NeedsReload()

    Check if the textures need reloading.

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