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    Struct ShadowSliceData

    Struct container for shadow slice data.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public struct ShadowSliceData

    Fields

    Name Description
    offsetX

    The X offset to the shadow map.

    offsetY

    The Y offset to the shadow map.

    projectionMatrix

    The projection matrix.

    resolution

    The maximum tile resolution in an Atlas.

    shadowTransform

    The shadow transform matrix.

    splitData

    The shadow split data containing culling information.

    viewMatrix

    The view matrix.

    Methods

    Name Description
    Clear()

    Clears and resets the data.

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