Field _DEFERRED_MIXED_LIGHTING
Keyword used for Mixed Lighting when rendering with the Deferred rendering path.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public const string _DEFERRED_MIXED_LIGHTING = "_DEFERRED_MIXED_LIGHTING"
Returns
Type | Description |
---|---|
string |