Field _DEFERRED_MAIN_LIGHT
Keyword used for the main light when rendering with the Deferred rendering path.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public const string _DEFERRED_MAIN_LIGHT = "_DEFERRED_MAIN_LIGHT"
Returns
Type | Description |
---|---|
string |