Field DecalNormalBlendMedium
Keyword used for medium quality normal reconstruction in Decals.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public const string DecalNormalBlendMedium = "_DECAL_NORMAL_BLEND_MEDIUM"
Returns
| Type | Description |
|---|---|
| string |