Class ScriptableRendererData.ProbeVolumeResources
Class contains references to shader resources used by APV.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class ScriptableRendererData.ProbeVolumeResources
Fields
Name | Description |
---|---|
probeSamplingDebugMesh | Debug mesh used to draw the sampling weights of the probe volume. |
probeSamplingDebugTexture | Texture with the numbers dor sampling weights. |
probeVolumeDebugShader | Debug shader used to render probes in the volume. |
probeVolumeFragmentationDebugShader | Debug shader used to display fragmentation of the GPU memory. |
probeVolumeOffsetDebugShader | Debug shader used to draw the offset direction used for a probe. |
probeVolumeSamplingDebugShader | Debug shader used to draw the sampling weights of the probe volume. |