Struct PunctualLightData
The point/spot light data passed to the deferred shaders.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public struct PunctualLightData
Fields
| Name | Description |
|---|---|
| attenuation | The attenuation of the light. |
| color | The color of the light. |
| flags | The flags used. |
| layerMask | The layer mask used. |
| occlusionProbeInfo | The occlusion probe info. |
| radius | The radius of the light. |
| spotDirection | The direction for spot lights. |
| wsPos | The world position. |