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    Struct PreTile

    Precomputed tile data. Tile left, right, bottom and top plane equations in view space. Normals are pointing out.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public struct PreTile

    Fields

    Name Description
    planeBottom

    The bottom plane.

    planeLeft

    The left plane.

    planeRight

    The right plane.

    planeTop

    The top plane.

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