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    Class PostProcessUtils

    Utility class for post processing effects.

    Inheritance
    object
    PostProcessUtils
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public static class PostProcessUtils

    Methods

    Name Description
    ConfigureDithering(PostProcessData, int, int, int, Material)

    Configures the blue noise dithering used.

    ConfigureFilmGrain(PostProcessData, FilmGrain, int, int, Material)

    Configures the Film grain shader parameters.

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