Class PostProcessData.ShaderResources
Class containing shader resources used for Post Processing in URP.
Inherited Members
Namespace: UnityEngine .Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class PostProcessData.ShaderResources
Fields
Name | Description |
---|---|
Lens |
The Lens Flare Post Processing shader. |
Lens |
The Lens Flare Screen Space shader. |
bloom |
The Bloom Post Processing shader. |
bokeh |
The Bokeh Depth Of Field Post Processing shader. |
camera |
The Motion Blur Post Processing shader. |
easu |
The Edge Adaptive Spatial Upsampling shader. |
final |
The Final Post Processing shader. |
gaussian |
The Gaussian Depth Of Field Post Processing shader. |
lut |
The LUT Builder HDR Post Processing shader. |
lut |
The LUT Builder LDR Post Processing shader. |
panini |
The Panini Projection Post Processing shader. |
scaling |
The Scaling Setup Post Processing shader. |
stop |
The StopNan Post Processing shader. |
subpixel |
The |
temporal |
The Temporal-antialiasing Post Processing shader. |
uber |
The Uber Post Processing shader. |