Class PostProcessData.ShaderResources
Class containing shader resources used for Post Processing in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class PostProcessData.ShaderResources
Fields
| Name | Description |
|---|---|
| LensFlareDataDrivenPS | The Lens Flare Post Processing shader. |
| LensFlareScreenSpacePS | The Lens Flare Screen Space shader. |
| bloomPS | The Bloom Post Processing shader. |
| bokehDepthOfFieldPS | The Bokeh Depth Of Field Post Processing shader. |
| cameraMotionBlurPS | The Motion Blur Post Processing shader. |
| easuPS | The Edge Adaptive Spatial Upsampling shader. |
| finalPostPassPS | The Final Post Processing shader. |
| gaussianDepthOfFieldPS | The Gaussian Depth Of Field Post Processing shader. |
| lutBuilderHdrPS | The LUT Builder HDR Post Processing shader. |
| lutBuilderLdrPS | The LUT Builder LDR Post Processing shader. |
| paniniProjectionPS | The Panini Projection Post Processing shader. |
| scalingSetupPS | The Scaling Setup Post Processing shader. |
| stopNanPS | The StopNan Post Processing shader. |
| subpixelMorphologicalAntialiasingPS | The |
| temporalAntialiasingPS | The Temporal-antialiasing Post Processing shader. |
| uberPostPS | The Uber Post Processing shader. |