Enum Light2D.NormalMapQuality
The accuracy of how the normal map calculation.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.2D.Runtime.dll
Syntax
public enum Light2D.NormalMapQuality
Fields
| Name | Description |
|---|---|
| Accurate | Accurate calculation useful for better output on bigger shapes on screen. |
| Disabled | Normal map not used. |
| Fast | Faster calculation with less accuracy suited for small shapes on screen. |