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    Class DebugDisplaySettingsLighting

    Lighting-related Rendering Debugger settings.

    Inheritance
    object
    DebugDisplaySettingsLighting
    Implements
    IDebugDisplaySettingsData
    IDebugDisplaySettingsQuery
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public class DebugDisplaySettingsLighting : IDebugDisplaySettingsData, IDebugDisplaySettingsQuery

    Properties

    Name Description
    AreAnySettingsActive

    Checks whether ANY of the debug settings are currently active.

    IsLightingActive

    Checks whether lighting is active for these settings.

    IsPostProcessingAllowed

    Checks whether the current state of these settings allows post-processing.

    hdrDebugMode

    Current HDR debug mode.

    lightingDebugMode

    Current debug lighting mode.

    lightingFeatureFlags

    Current debug lighting feature flags mask that allows selective disabling individual lighting components.

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