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    Class ComponentUtility

    Utility class for component checks.

    Inheritance
    object
    ComponentUtility
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public static class ComponentUtility

    Methods

    Name Description
    IsUniversalCamera(Camera)

    Check if the provided camera is compatible with Universal Render Pipeline

    IsUniversalLight(Light)

    Check if the provided light is compatible with Universal Render Pipeline

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