Field dirtTexture
Specifies a Texture to add smudges or dust to the bloom effect.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Header("Lens Dirt")]
[Tooltip("Dirtiness texture to add smudges or dust to the bloom effect.")]
public TextureParameter dirtTexture
Returns
Type | Description |
---|---|
TextureParameter |