Enum RenderObjects.RenderObjectsSettings.OverrideMaterialMode
Options to select which type of override mode should be used.
Namespace: UnityEngine.Experimental.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public enum RenderObjects.RenderObjectsSettings.OverrideMaterialMode
Fields
| Name | Description |
|---|---|
| Material | Use this to use an override material. |
| None | Use this to not override. |
| Shader | Use this to use an override shader. |