Field passIndex
An index that tells renderer feature which pass to use if passMaterial contains more than one. Default is 0. We draw custom pass index entry with the custom dropdown inside FullScreenPassRendererFeatureEditor that sets this value. Setting it directly will be overridden by the editor class.
Namespace: Global Namespace
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[HideInInspector]
public int passIndex
Returns
Type | Description |
---|---|
int |