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    Field passIndex

    An index that tells renderer feature which pass to use if passMaterial contains more than one. Default is 0. We draw custom pass index entry with the custom dropdown inside FullScreenPassRendererFeatureEditor that sets this value. Setting it directly will be overridden by the editor class.

    Namespace: Global Namespace
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [HideInInspector]
    public int passIndex
    Returns
    Type Description
    int
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