Pre-built effects (Renderer Features)
A Renderer Feature is an asset that lets you add a built-in effect to a Universal Render Pipeline (URP) Renderer, and configure its behavior.
For examples of how to use Renderer Features, refer to the Renderer Features samples in URP Package Samples.
Page | Description |
---|---|
How to add a Renderer Feature | Add a Renderer Feature to a Renderer. |
Render Objects Renderer Feature | Draw objects on a certain layer, at a certain time, with specific overrides. |
Decal Renderer Feature | Project specific materials (decals) onto other objects in the scene. Decals interact with the scene's lighting and wrap around meshes. |
Screen Space Ambient Occlusion (SSAO) Renderer Feature | Darken creases, holes, intersections, and surfaces that are close to each other, in realtime. |
Screen Space Shadows Renderer Feature | Calculate screen-space shadows for opaque objects affected by the main directional light and draw them in the scene. |
Full Screen Pass Renderer Feature | Reference for the Full Screen Pass Renderer Feature. |