Class UniversalRenderPipelineAsset.TextureResources
Class containing texture resources used in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class UniversalRenderPipelineAsset.TextureResources
Fields
bayerMatrixTex
Bayer matrix texture.
Declaration
[Reload("Textures/BayerMatrix.png", ReloadAttribute.Package.Root)]
public Texture2D bayerMatrixTex
Field Value
Type | Description |
---|---|
Texture2D |
blueNoise64LTex
Pre-baked blue noise textures.
Declaration
[Reload("Textures/BlueNoise64/L/LDR_LLL1_0.png", ReloadAttribute.Package.Root)]
public Texture2D blueNoise64LTex
Field Value
Type | Description |
---|---|
Texture2D |
Methods
NeedsReload()
Check if the textures need reloading.
Declaration
public bool NeedsReload()
Returns
Type | Description |
---|---|
bool | True if any of the textures need reloading. |