Namespace UnityEngine.Experimental.Rendering.Universal
Classes
PixelPerfectCamera
The Pixel Perfect Camera component ensures your pixel art remains crisp and clear at different resolutions, and stable in motion.
RenderObjects
The class for the render objects renderer feature.
RenderObjects.CustomCameraSettings
The settings for custom cameras values.
RenderObjects.FilterSettings
The filter settings used.
RenderObjects.RenderObjectsSettings
Settings class used for the render objects renderer feature.
RenderObjectsPass
The scriptable render pass used with the render objects renderer feature.
Enums
PixelPerfectCamera.CropFrame
An enumeration of the types of display cropping.
PixelPerfectCamera.GridSnapping
Determines how pixels are snapped to the grid.
PixelPerfectCamera.PixelPerfectFilterMode
Defines the filter mode use to render the final render target.
RenderObjects.RenderObjectsSettings.OverrideMaterialMode
Options to select which type of override mode should be used.
RenderQueueType
The queue type for the objects to render.