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    Namespace UnityEngine.Experimental.Rendering.Universal

    Classes

    PixelPerfectCamera

    The Pixel Perfect Camera component ensures your pixel art remains crisp and clear at different resolutions, and stable in motion.

    RenderObjects

    The class for the render objects renderer feature.

    RenderObjects.CustomCameraSettings

    The settings for custom cameras values.

    RenderObjects.FilterSettings

    The filter settings used.

    RenderObjects.RenderObjectsSettings

    Settings class used for the render objects renderer feature.

    RenderObjectsPass

    The scriptable render pass used with the render objects renderer feature.

    Enums

    PixelPerfectCamera.CropFrame

    An enumeration of the types of display cropping.

    PixelPerfectCamera.GridSnapping

    Determines how pixels are snapped to the grid.

    PixelPerfectCamera.PixelPerfectFilterMode

    Defines the filter mode use to render the final render target.

    RenderObjects.RenderObjectsSettings.OverrideMaterialMode

    Options to select which type of override mode should be used.

    RenderQueueType

    The queue type for the objects to render.

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