Class FilmGrain
Syntax
[Serializable]
[VolumeComponentMenuForRenderPipeline("Post-processing/Film Grain", new Type[]{typeof(UniversalRenderPipeline)})]
public sealed class FilmGrain : VolumeComponent, IPostProcessComponent
Fields
intensity
Declaration
[Tooltip("Use the slider to set the strength of the Film Grain effect.")]
public ClampedFloatParameter intensity
Field Value
response
Declaration
[Tooltip("Controls the noisiness response curve based on scene luminance. Higher values mean less noise in light areas.")]
public ClampedFloatParameter response
Field Value
texture
Declaration
[Tooltip("A tileable texture to use for the grain. The neutral value is 0.5 where no grain is applied.")]
public NoInterpTextureParameter texture
Field Value
type
Declaration
[Tooltip("The type of grain to use. You can select a preset or provide your own texture by selecting Custom.")]
public FilmGrainLookupParameter type
Field Value
Methods
IsActive()
Declaration
Returns
Implements
IsTileCompatible()
Declaration
public bool IsTileCompatible()
Returns
Implements