Enum DebugValidationMode
Debug modes for validating illegal output values.
Namespace: UnityEngine.Rendering.Universal
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.universal@13.1/Packages/com.unity.render-pipelines.universal/ShaderLibrary/Debug/DebugViewEnums.cs")]
public enum DebugValidationMode
Fields
Name | Description | Value |
---|---|---|
HighlightNanInfNegative | Highlight all pixels containing NaN (not a number), infinite or negative values. |
|
HighlightOutsideOfRange | Highlight all pixels with values outside the specified range. |
|
None | No validation. |