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    Enum DebugValidationMode

    Debug modes for validating illegal output values.

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.universal@13.1/Packages/com.unity.render-pipelines.universal/ShaderLibrary/Debug/DebugViewEnums.cs")]
    public enum DebugValidationMode

    Fields

    Name Description Value
    HighlightNanInfNegative

    Highlight all pixels containing NaN (not a number), infinite or negative values.

    HighlightOutsideOfRange

    Highlight all pixels with values outside the specified range.

    None

    No validation.

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