Enum DecalMeshDepthBiasType
Namespace: UnityEditor.Rendering.Universal
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@13.0\\Packages\\com.unity.render-pipelines.universal\\Editor\\ShaderGraph\\Includes\\DecalMeshBiasTypeEnum.cs")]
public enum DecalMeshDepthBiasType
Fields
Name | Description | Value |
---|---|---|
DepthBias | 0 | |
ViewBias | 1 |