Class UniversalRenderPipelineEditorResources.MaterialResources
Inheritance
UniversalRenderPipelineEditorResources.MaterialResources
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class UniversalRenderPipelineEditorResources.MaterialResources
Fields
decal
Declaration
[Reload("Runtime/Materials/Decal.mat", ReloadAttribute.Package.Root)]
public Material decal
Field Value
lit
Declaration
[Reload("Runtime/Materials/Lit.mat", ReloadAttribute.Package.Root)]
public Material lit
Field Value
particleLit
Declaration
[Reload("Runtime/Materials/ParticlesLit.mat", ReloadAttribute.Package.Root)]
public Material particleLit
Field Value
terrainLit
Declaration
[Reload("Runtime/Materials/TerrainLit.mat", ReloadAttribute.Package.Root)]
public Material terrainLit
Field Value