Struct ShadowSliceData
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public struct ShadowSliceData
Fields
offsetX
Declaration
Field Value
offsetY
Declaration
Field Value
projectionMatrix
Declaration
public Matrix4x4 projectionMatrix
Field Value
resolution
Declaration
Field Value
Declaration
public Matrix4x4 shadowTransform
Field Value
splitData
Declaration
public ShadowSplitData splitData
Field Value
viewMatrix
Declaration
public Matrix4x4 viewMatrix
Field Value
Methods
Clear()
Declaration