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    Struct PunctualLightData

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public struct PunctualLightData

    Fields

    attenuation

    Declaration
    public Vector4 attenuation
    Field Value
    Type Description
    Vector4

    color

    Declaration
    public Vector4 color
    Field Value
    Type Description
    Vector4

    flags

    Declaration
    public int flags
    Field Value
    Type Description
    int

    layerMask

    Declaration
    public uint layerMask
    Field Value
    Type Description
    uint

    occlusionProbeInfo

    Declaration
    public Vector4 occlusionProbeInfo
    Field Value
    Type Description
    Vector4

    radius

    Declaration
    public float radius
    Field Value
    Type Description
    float

    spotDirection

    Declaration
    public Vector3 spotDirection
    Field Value
    Type Description
    Vector3

    wsPos

    Declaration
    public Vector3 wsPos
    Field Value
    Type Description
    Vector3
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