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    Class LiftGammaGain

    Inheritance
    object
    Object
    ScriptableObject
    VolumeComponent
    LiftGammaGain
    Implements
    IPostProcessComponent
    Inherited Members
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    [VolumeComponentMenuForRenderPipeline("Post-processing/Lift, Gamma, Gain", new Type[] { typeof(UniversalRenderPipeline) })]
    public sealed class LiftGammaGain : VolumeComponent, IPostProcessComponent

    Fields

    gain

    Declaration
    [Tooltip("Use this to increase and apply a hue to the signal and make highlights brighter.")]
    public Vector4Parameter gain
    Field Value
    Type Description
    Vector4Parameter

    gamma

    Declaration
    [Tooltip("Use this to control and apply a hue to the mid-range tones with a power function.")]
    public Vector4Parameter gamma
    Field Value
    Type Description
    Vector4Parameter

    lift

    Declaration
    [Tooltip("Use this to control and apply a hue to the dark tones. This has a more exaggerated effect on shadows.")]
    public Vector4Parameter lift
    Field Value
    Type Description
    Vector4Parameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    bool

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    bool

    Implements

    IPostProcessComponent
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