Class LensDistortion
Implements
Inherited Members
VolumeComponent.active
VolumeComponent.displayName
VolumeComponent.parameters
VolumeComponent.GetHashCode()
VolumeComponent.Release()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
[VolumeComponentMenuForRenderPipeline("Post-processing/Lens Distortion", new Type[] { typeof(UniversalRenderPipeline) })]
public sealed class LensDistortion : VolumeComponent, IPostProcessComponent
Fields
center
Declaration
[Tooltip("Distortion center point. 0.5,0.5 is center of the screen")]
public Vector2Parameter center
Field Value
Type | Description |
---|---|
Vector2Parameter |
intensity
Declaration
[Tooltip("Total distortion amount.")]
public ClampedFloatParameter intensity
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
scale
Declaration
[Tooltip("Controls global screen scaling for the distortion effect. Use this to hide screen borders when using high \"Intensity.\"")]
public ClampedFloatParameter scale
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
xMultiplier
Declaration
[Tooltip("Intensity multiplier on X axis. Set it to 0 to disable distortion on this axis.")]
public ClampedFloatParameter xMultiplier
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
yMultiplier
Declaration
[Tooltip("Intensity multiplier on Y axis. Set it to 0 to disable distortion on this axis.")]
public ClampedFloatParameter yMultiplier
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
Methods
IsActive()
Declaration
public bool IsActive()
Returns
Type | Description |
---|---|
bool |
IsTileCompatible()
Declaration
public bool IsTileCompatible()
Returns
Type | Description |
---|---|
bool |