Enum IntermediateTextureMode
Controls when URP renders via an intermediate texture.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public enum IntermediateTextureMode
Fields
Name | Description |
---|---|
Always | Forces rendering via an intermediate texture if any Renderer Feature is active, enabling compatibility with renderer features that do not declare their needed inputs, but can have a significant performance impact on some platforms. |
Auto | Uses information declared by active Renderer Features to automatically determine whether to render through an intermediate texture or not. |