Interface IDebugDisplaySettingsQuery
Interface for determining what kind of debug settings are currently active.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public interface IDebugDisplaySettingsQuery
Properties
AreAnySettingsActive
Checks whether ANY of the debug settings are currently active.
Declaration
bool AreAnySettingsActive { get; }
Property Value
Type | Description |
---|---|
bool |
IsLightingActive
Checks whether lighting is active for these settings.
Declaration
bool IsLightingActive { get; }
Property Value
Type | Description |
---|---|
bool |
IsPostProcessingAllowed
Checks whether the current state of these settings allows post-processing.
Declaration
bool IsPostProcessingAllowed { get; }
Property Value
Type | Description |
---|---|
bool |
Methods
TryGetScreenClearColor(ref Color)
Attempts to get the color used to clear the screen for this debug setting.
Declaration
bool TryGetScreenClearColor(ref Color color)
Parameters
Type | Name | Description |
---|---|---|
Color | color | A reference to the screen clear color to use. |
Returns
Type | Description |
---|---|
bool | "true" if we updated the color, "false" if we didn't change anything. |