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    Class FilmGrain

    Inheritance
    object
    Object
    ScriptableObject
    VolumeComponent
    FilmGrain
    Implements
    IPostProcessComponent
    Inherited Members
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    [VolumeComponentMenuForRenderPipeline("Post-processing/Film Grain", new Type[] { typeof(UniversalRenderPipeline) })]
    public sealed class FilmGrain : VolumeComponent, IPostProcessComponent

    Fields

    intensity

    Declaration
    [Tooltip("Use the slider to set the strength of the Film Grain effect.")]
    public ClampedFloatParameter intensity
    Field Value
    Type Description
    ClampedFloatParameter

    response

    Declaration
    [Tooltip("Controls the noisiness response curve based on scene luminance. Higher values mean less noise in light areas.")]
    public ClampedFloatParameter response
    Field Value
    Type Description
    ClampedFloatParameter

    texture

    Declaration
    [Tooltip("A tileable texture to use for the grain. The neutral value is 0.5 where no grain is applied.")]
    public NoInterpTextureParameter texture
    Field Value
    Type Description
    NoInterpTextureParameter

    type

    Declaration
    [Tooltip("The type of grain to use. You can select a preset or provide your own texture by selecting Custom.")]
    public FilmGrainLookupParameter type
    Field Value
    Type Description
    FilmGrainLookupParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    bool

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    bool

    Implements

    IPostProcessComponent
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