docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum AntialiasingMode

    Holds information about the post-processing anti-aliasing mode. When set to None no post-processing anti-aliasing pass will be performed. When set to Fast a fast approximated anti-aliasing pass will render when resolving the camera to screen. When set to SubpixelMorphologicalAntiAliasing SMAA pass will render when resolving the camera to screen. You can choose the SMAA quality by setting AntialiasingQuality

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum AntialiasingMode

    Fields

    Name Description
    FastApproximateAntialiasing
    None
    SubpixelMorphologicalAntiAliasing
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)