docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct SimpleLitGUI.SimpleLitProperties

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.Rendering.Universal.ShaderGUI
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public struct SimpleLitGUI.SimpleLitProperties

    Constructors

    SimpleLitProperties(MaterialProperty[])

    Declaration
    public SimpleLitProperties(MaterialProperty[] properties)
    Parameters
    Type Name Description
    MaterialProperty[] properties

    Fields

    bumpMapProp

    Declaration
    public MaterialProperty bumpMapProp
    Field Value
    Type Description
    MaterialProperty

    smoothness

    Declaration
    public MaterialProperty smoothness
    Field Value
    Type Description
    MaterialProperty

    smoothnessMapChannel

    Declaration
    public MaterialProperty smoothnessMapChannel
    Field Value
    Type Description
    MaterialProperty

    specColor

    Declaration
    public MaterialProperty specColor
    Field Value
    Type Description
    MaterialProperty

    specGlossMap

    Declaration
    public MaterialProperty specGlossMap
    Field Value
    Type Description
    MaterialProperty

    specHighlights

    Declaration
    public MaterialProperty specHighlights
    Field Value
    Type Description
    MaterialProperty
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)