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    Enum DecalMeshDepthBiasType

    Namespace: UnityEditor.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@12.1\\Packages\\com.unity.render-pipelines.universal\\Editor\\ShaderGraph\\Includes\\DecalMeshBiasTypeEnum.cs")]
    public enum DecalMeshDepthBiasType

    Fields

    Name Description
    DepthBias
    ViewBias
    In This Article
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