Enum DecalMeshDepthBiasType
Namespace: UnityEditor.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Editor.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@12.1\\Packages\\com.unity.render-pipelines.universal\\Editor\\ShaderGraph\\Includes\\DecalMeshBiasTypeEnum.cs")]
public enum DecalMeshDepthBiasType
Fields
Name | Description |
---|---|
DepthBias | |
ViewBias |