2D Graphics Features
2D features included with URP are the 2D Lighting graphics pipeline which allows you to create 2D Lights and 2D lighting effects; and the 2D Pixel Perfect Camera for implementing the pixelated visual style with your projects. The following are the different 2D Light Types included in the package's Light 2D component:
- Freeform
- Sprite
- Spot (Note: The Point Light Type has been renamed to the Spot Light Type from URP 11 onwards.)
- Global
Important: The Parametric Light Type is deprecated from URP 11 onwards. To convert existing Parametric lights to Freeform lights, go to Edit > Render Pipeline > Universal Render Pipeline > Upgrade Project/Scene Parametric Lights to Freeform
The package includes the 2D Renderer Data Asset which contains the Blend Styles parameters, and allows you to create up to four custom Light Operations for your Project.
Note: If you have the experimental 2D Renderer enabled (menu: Graphics Settings > add the 2D Renderer Asset under Scriptable Render Pipeline Settings), some of the options related to 3D rendering in the URP Asset don't have any impact on your final app or game.