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    Enum DepthPrimingMode

    When the Universal Renderer should use Depth Priming in Forward mode.

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public enum DepthPrimingMode

    Fields

    Name Description Value
    Disabled

    Depth Priming will never be used.

    0
    Auto

    Depth Priming will only be used if there is a depth prepass needed by any of the render passes.

    1
    Forced

    A depth prepass will be explicitly requested so Depth Priming can be used.

    2
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