Struct TileData
Namespace: UnityEngine.Rendering.Universal
Syntax
public struct TileData
Fields
listBitMask
Declaration
public uint listBitMask
Field Value
Type | Description |
---|---|
UInt32 |
relLightOffset
Declaration
public uint relLightOffset
Field Value
Type | Description |
---|---|
UInt32 |
tileID
Declaration
public uint tileID
Field Value
Type | Description |
---|---|
UInt32 |
unused
Declaration
public uint unused
Field Value
Type | Description |
---|---|
UInt32 |