Class Bloom
Syntax
[Serializable]
public sealed class Bloom : VolumeComponent, IPostProcessComponent
Fields
clamp
Declaration
[Tooltip("Clamps pixels to control the bloom amount.")]
public MinFloatParameter clamp
Field Value
Type |
Description |
MinFloatParameter |
|
dirtIntensity
Declaration
[Tooltip("Amount of dirtiness.")]
public MinFloatParameter dirtIntensity
Field Value
Type |
Description |
MinFloatParameter |
|
dirtTexture
Declaration
[Tooltip("Dirtiness texture to add smudges or dust to the bloom effect.")]
public TextureParameter dirtTexture
Field Value
Type |
Description |
TextureParameter |
|
highQualityFiltering
Declaration
[Tooltip("Use bicubic sampling instead of bilinear sampling for the upsampling passes. This is slightly more expensive but helps getting smoother visuals.")]
public BoolParameter highQualityFiltering
Field Value
Type |
Description |
BoolParameter |
|
intensity
Declaration
[Tooltip("Strength of the bloom filter.")]
public MinFloatParameter intensity
Field Value
Type |
Description |
MinFloatParameter |
|
scatter
Declaration
[Tooltip("Changes the extent of veiling effects.")]
public ClampedFloatParameter scatter
Field Value
Type |
Description |
ClampedFloatParameter |
|
skipIterations
Declaration
[Tooltip("The number of final iterations to skip in the effect processing sequence.")]
public ClampedIntParameter skipIterations
Field Value
Type |
Description |
ClampedIntParameter |
|
threshold
Declaration
[Tooltip("Filters out pixels under this level of brightness. Value is in gamma-space.")]
public MinFloatParameter threshold
Field Value
Type |
Description |
MinFloatParameter |
|
tint
Declaration
[Tooltip("Global tint of the bloom filter.")]
public ColorParameter tint
Field Value
Type |
Description |
ColorParameter |
|
Methods
IsActive()
Declaration
Returns
Implements
IsTileCompatible()
Declaration
public bool IsTileCompatible()
Returns
Implements